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- -> You could also use an ARexx script to plot the points in 3-space with
- -> whatever mathematical functions you want, including some physical
- -> modelling (gravity etc). Both motion files and scene files are
- -> simple ASCII text with numeric lists. I suggest reading some actual
- -> scene files in your text editor to "reverse-engineer" them.
- The guy who originally posted doesn't know how to make an oval motion
- path, and you want him to write an ARexx script with procedural
- animation equations?!!!
-
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